opengl - Black screen in LWJGL -
i'm porting game of code obfuscated due porting c java. my problem users report black screen , no other problems (sound working fine e.g.), no errors showing problem. on pc runs fine, , makes hell of debugging. i wondering if can post (list of) reason(s) might occurring. i've read somewhere 1 of issues using 32 bits java on 64 bits system. my code below, opensourced at: https://code.google.com/p/jake2t/ private void rendersidebyside() { glbindtexture(gl_texture_2d, 0); glbindframebufferext(gl_framebuffer_ext, sbsfboid); // render side side glpushattrib(gl_all_attrib_bits); glpushmatrix(); glmatrixmode(gl_projection); glloadidentity(); gluortho2d(0, width, 0, height); glmatrixmode (gl_modelview); glloadidentity (); glviewport(0,0,width,height); glclearcolor(0.0f, 0.0f, 1.0f, 0.0f); glclear (gl_color_buffer_bit | gl_depth_buffer_bit); gldisable(gl_...