Use audio files or text to speech for iOS application -
i creating ios game in have inform user events in game voice, have moved 1 piece, 2 pieces or done have performed well.
problem voices in large amount , if replace audio files each voice app size grow large.
second option have discovered use text-to-speech library. have tried "openears" issue want voice cartoon character or bird not available in of open source text-to-speech libraries far have searched.
can suggest me better way handle or text-to-speech framework different voice capabilities mentioned in above paragraph.
in advance.
voiceforge offers different tts voices.
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