intersection - The mesh contains self intersecting faces after mesh smoothing -


all

i obtain triangle mesh after reconstruction process. remove noise, try smooth mesh. triangles appear dark in meshlab after smoothing operation. smoothing operation move positions of vertices. motion cause intersection , normal inconsistency. think inevitable smoothing methods. correct? postprocessing required?

regards jogging


Comments

Popular posts from this blog

c# - DetailsView in ASP.Net - How to add another column on the side/add a control in each row? -

javascript - firefox memory leak -

Trying to import CSV file to a SQL Server database using asp.net and c# - can't find what I'm missing -