multithreading - load and "unload" lots of pictures really often in android -
i working on application on android loaded-images intensive ! according position of user, system loads pictures disk (from 5 25 jpeg-1000x1000) display them immediately. have advices how ! mean, according you, best thread implementation use (asynchtask, thread, runnable ) ? i'm pretty lost , confused best method it, , differences between asynch-runnable… thanks
i read training section here: http://developer.android.com/training/displaying-bitmaps/index.html
and suggest take at: https://github.com/nostra13/android-universal-image-loader maybe solves problem.
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